Software Developer
Hey there! I'm Faelin, a game-developer from Noord-Brabant, Netherlands.
I have always enjoyed playing games and understanding the design behind them.
Since early 2018 ive been hard at work making my own!
I love the challenge that comes from creating games. Learning about the systems that drive them especially interest me.
Looking ahead, I aspire to craft exceptional systems and, who knows, maybe even start my own studio one
day.
Aside from my work i also love spending time with loved ones, making new friends, exploring different hobbies and much more.
Learning new skills is a personal hobby of mine, and I'm always eager to explore new horizons.
You're welcome to browse through my portfolio, and if you have any questions, don't hesitate to contact me.
PROJECTS
Projects are ordered from new to old.
CFP
C#
Unity
Coolest Fish in the Pond is a game that I made to show my internship what I can do and what my skills are.
I am very happy with the final product as it shows a lot of growth from my previous fps-game.
More in depth AI, gun-play, map generation all show this off nicely.
Shaders
HLSL
Unity
Visuals are one of the key components of games. Without proper visual polish your game would look bland and boring. So i learnt HLSL so that i could have more controll over the look of my games.
Grangaly Grove
C#
Unity
I've always loved atmosphere in games and I always wanted to master it. this project was my first attempt at making an atmospheric game and im very happy with how it turned out.
Shine
C#
Unity
This is a game I made for a school project, me and 2 of my friends decided to
tell a
story
trough different types of media.
I made the game on my own, and it was quite a challenge. We had about 2 months for the project.
It came down to the last minute, but we succeeded and had one of the best displays.
Modern Pong
C#
Unity
Pong is known to be one of the first digital games, and it revolutionised the gaming landscape. but that's all old news. This is Modern Pong! the highly anticipated reworked version of the classic. Multiple difficulty's, intricate AI, local multiplayer and of course beautiful visuals.
Beginner – just getting started, familiar with basics
Intermediate – comfortable, can build projects with it
Advanced – deep knowledge, can optimize/debug complex issues
Expert – mastery, professional experience, able to teach others
UNITY
C#
C++
Css
JS
HTML
HLSL
Unreal